Photo de profil

Paul Godbert

Research Intern

Ubisoft LaForge, Montréal

About me

I am a currently a Research Intern at Ubisoft LaForge, Montreal, where I work on real-time simulation technologies for games as a member of the World Building And Rendering Team. My work focuses on exploring new methods to improve fluid simulation systems for games.

I am currently undergoing a Master's degree in computer science, specializing in computer graphics at UdeM, Under the supervision of Prof. Pierre Poulin.

Interests

  • Real-time rendering ☀️
  • Game engines ⚙️
  • Physics simulation 🌊
  • Gameplay programming 🎮
  • everything games-related !